Mozilla is trying to make virtual reality a part of the network

You may not remember Second Life, your 3D virtual characters in the virtual world can go out to play, interview celebrities, participate in conference calls and sell things. Although it has been popular in previous years, virtual reality still exists, and Mozilla has now launched a sequel to Second Life.

But this time, you only need to open a website with a PC, mobile phone or VR headset, without having to download and install special software.

Mozilla helped developers develop a technology called WebVR that allows developers to build a 3D world. Now, WebVR's browser and tools like Mozilla's A-Frame are easier to build. This new virtual world is called "Hubs" by Mozilla, which provides a chat room where you can share a common URL to invite friends.

But this is just a new type of social interaction experiment, and its design is more to show the possibilities of modern networks.

Mozilla is trying to make virtual reality a part of the network, and this move may make it easier for developers to support a large number of incompatible virtual reality and augmented reality devices.

Firefox, Apple's Safari and Google's Chrome all support WebVR, and Microsoft has promised to apply it to the Edge browser. Mozilla is also developing a Firefox version specifically designed for VR helmets. At the same time, browser makers are developing a more powerful network virtual reality technology called WebXR to support augmented reality, and augmented reality technology may attract more mainstream users.

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