Smart TV drives living room entertainment 3D somatosensory game into a new explosion

In recent years, along with the gradual maturity of Internet technology, smart TVs have gradually become the mainstream configuration of consumer electronics. The combination of 3D motion-sensing cameras and smart TVs is changing the way people interact with smart TVs. This has already begun to appear in KINECT's entry into the Chinese market. However, the immaturity of the market at that time did not drive the development of smart TVs into the white.


With the emergence of various smart hardware and the appearance of wearable smart devices in the past two years, people are increasingly aware that artificial intelligence is entering daily life. The 3D somatosensory interaction, as the most advanced human-computer interaction method, is also becoming a sought-after scientific and technological means by major TV manufacturers.


At present, the application of 3D somatosensory technology on smart TVs is mainly focused on somatosensory games. The main reason for selecting somatosensory games is that TVs have the advantages of large-screen experience, strong screen performance, and rich peripherals, and combine somatosensory games with smart TVs. Even the family living room entertainment is also colorful.


Somatosensory game control is simpler and more interesting

Whether it is a PC game or a TV game, it cannot be controlled by a handle or a mouse. This makes the operation more complicated and the gameplay is also limited. Many game companies, in order to meet the peripherals of the terminal, have reduced the quality of the game, and even the manufacturers have increased a lot of adaptive remote controllers in order to win more users, which has reduced the user experience of the player and led to the loss of some users. Adverse consequences.


The 3D somatosensory game is based on simple, fun development. Players directly use the body to complete the game. In the somatosensory game, players can cut the fruits on the screen by gestures. They can use the palms to play the table tennis in the screen and twist their limbs to dance with their peers. The gameplay is diverse and simple. Fun, beginners can easily get started.



Somatosensory games make home entertainment "move" up

Mobile phones, iPads and other mobile terminals make family entertainment more indifferent, lack of interaction and communication, and most family members are imprisoned on the side of the screen, focusing on long-distance communication and ignoring communication from close family members. communicate with.


Somatosensory interactive games lift home entertainment out of the screen. It jumps out of the limits of the screen and drives family members to participate in the game. You can dance to the screen together and correct the wrong movements according to the screen instructions. You can also exercise together. Follow the on-screen prompts to relax under the yoga, many somatosensory games also have a photo function, you can record the moment of family interaction, let the moment of happiness freeze.


Somatosensory games have entered a mature stage

At present, LeTV is the first to gather a few companies in the country that are engaged in somatosensory technology and application R&D, and jointly publishes “Great Tour can be a somatosensory game eco-partner plan”. It is precisely the application prospect of somatosensory interaction in the field of smart TV. , rushing to seize the opportunity to seize the situation, intended to seize the domestic physical resources.


Hua Jie Amy believes that LeTV is willing to come up with more LeTV ecological resources to promote the development of the whole somatosensory game. On the one hand, it indicates that the somatosensory game will become the mainstream of the development of domestic video games. On the other hand, it also means that the 3D sense of sensation will soon begin to develop. The scope of the application, I believe eventually can go into millions of households.


At present, the research and development of 3D somatosensory technology are in full swing in major domestic companies. However, due to technical and other reasons, the skeleton recognition, character extraction and other aspects are still not perfect. After many years of research and development, the company has developed Amy. Fully independent intellectual property, multi-platform (windows, Andriod, Linux), low-cost, high-accuracy, embedded somatosensory interactive products, including IMI-3D sensor chip, IMI-3D sensor, skeleton recognition software, SDK middleware With other products and a full range of hardware and software technology solutions, we will fully open to the electronics industry and provide services for all application development.


It is believed that in the near future, 3D somatosensory technology will surely become a new flash point in the smart TV industry, setting off a new round of smart TV consumption boom.


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